The last couple of months have seen Arcane Ascent make a great deal of progress and we will soon be opening the closed beta for our fans to test!
Watch a playthrough of our new two player levels by the developers! This are about halfway through the game and have a good cross-section of puzzle pieces for you to see!
The game is now running smooth on Quest2 !
Nailed-down our design and moved into full steam ahead production of the game
Refactored all our vertical slice code and pretty much rebased the project
Multiplayer is now a top priority, and all our features are working with multiplayer*
The art teams have made good progress with the other zones in the game, concepts for the bosses and creatures
Below are some concepts and sculpts of some of the work in progress 🎨
Core puzzle kit is functioning in multiplayer, the laser beam now animates.
Players gravity gloves can now pull, push, slide and rotate objects depending on their type
The climbing system now has a stamina meter, and a pull up function to help players with climbing challenges
Levels now have 3 collectibles: Motes, Jewels and Hedrons. The last two will contribute to game progression and secret unlocks
Our rendering configuration has been optimized to keep a stable frame rate on quest2
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Feel free to share #ArcaneAscent with your friends! We will have a closed beta soon